"...best use of games isn't such for education as it is for motivation." Will Wright
[a partir de a partir de Culturtainment]
"...best use of games isn't such for education as it is for motivation." Will Wright
"My 366-page publication can help you analyze and conceptually design play and games from an architectural standpoint - an approach that becomes more important in an era where games extend into physical, designed space that is increasingly permeated by devices, sensors, and information networks, allowing for rules and fictions to superimpose our everyday environments. Toward a Ludic Architecture may not only be relevant to game designers. The book can come in handy, too, for architects, conceptual & interaction designers, media artists, marketing & branding agencies, directors, media producers as well as dramaturges who wish to instill play stimuli or game mechanics into their spatially oriented services, events or campaigns."
- Steffen P. Walz
“Architecture and game design have a great deal to offer each other, as Steffen P. Walz argues in this long overdue and rigorous meditation on the intersections between the two. In this highly original work, the author merges and contrasts some of the best thinking from game studies and architectural theory to explore both the space of play, and the play of space. To build his argument, Walz engages a dialog among disparate voices from psychology and sociology, philosophy, design and architecture, games and play studies, invoking the canon in each as well as introducing some new and relevant voices into the discourse. “
– Celia Pearce
If we can solve their (Wired) needs, in this digital publishing world, then we could probably solve other magazine needs...
Grief, Pain and Despair
I have decided to talk to you about the benefits of failure. And as you stand on the threshold of what is sometimes called ‘real life’, I want to extol the crucial importance of imagination.
...a mere seven years after my graduation day, I had failed on an epic scale. An exceptionally short-lived marriage had imploded, and I was jobless, a lone parent, and as poor as it is possible to be in modern Britain, without being homeless...
So why do I talk about the benefits of failure? Simply because failure meant a stripping away of the inessential. I stopped pretending to myself that I was anything other than what I was, and began to direct all my energy into finishing the only work that mattered to me. Had I really succeeded at anything else, I might never have found the determination to succeed in the one arena I believed I truly belonged. I was set free, because my greatest fear had been realised, and I was still alive, and I still had a daughter whom I adored, and I had an old typewriter and a big idea.
You might never fail on the scale I did, but some failure in life is inevitable. It is impossible to live without failing at something, unless you live so cautiously that you might as well not have lived at all – in which case, you fail by default.
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Imagination is not only the uniquely human capacity to envision that which is not, and therefore the fount of all invention and innovation. In its arguably most transformative and revelatory capacity, it is the power that enables us to empathise with humans whose experiences we have never shared.
Unlike any other creature on this planet, humans can learn and understand, without having experienced. They can think themselves into other people’s places.
Plutarch: "What we achieve inwardly will change outer reality"
If you choose to use your status and influence to raise your voice on behalf of those who have no voice; if you choose to identify not only with the powerful, but with the powerless; if you retain the ability to imagine yourself into the lives of those who do not have your advantages, then it will not only be your proud families who celebrate your existence, but thousands and millions of people whose reality you have helped change. We do not need magic to change the world, we carry all the power we need inside ourselves already: we have the power to imagine better.
Seneca: "As is a tale, so is life: not how long it is, but how good it is, is what matters."