A narrativa é muito boa, a forma como Ari Folman cria a sua perspectiva de um evento pessoal e a apresenta. Não conta para mim tanto o choque do relato porque é algo conhecido, nem tão pouco me perco em análises das problemáticas existentes neste local do planeta. Fico encantado como ele cria uma narrativa em forma de túnel ficcional que nos transporta ao longo das conversas de reconhecimento daquilo que se passou. Percebo a necessidade das imagens reais no final, elas dão toda uma outra leitura ao filme.
Encontrei algumas informações sobre o modo de produção desta obra em Studio Daily e cito algumas partes aqui abaixo.
"Flash is a well-known tool but doesn’t usually come to mind as a way to animate an entire feature film. But that’s what director Ari Folman did, constrained by a tiny budget but certain that animation was the only way to tell his story."
"To achieve realism in the environments, says Folman, the team took photographs and then carefully added all the background details. To achieve realism for the faces and bodies, animators broke them into sections and sub-sections. The face was typically divided into 8 sections and each section into 15 sub-sections. This didn’t work well for the lower part of the body — slow movements weren't realistic. “In many places, we did the lower part of the body with frame-by-frame classic animation,” he says."
"So i was on the FMX in Stuttgart 2009 and there was one of the Illustrators. He showing us how they made this film. They used not realy rotoscoping... they just took a few pictures... for cars etc. as resources. the biggest part of the film was made with traditional animation (drawing frame by frame). 1 Frame per Day was the goal of the Illustrators."