abril 26, 2007

mais um Journal


As suas directrizes são:

1) to expand the technology frontier in terms of both hardware and software for games
2) to validate innovative procedures including algorithms and architectures for games
3) to explore novel applications of games technology both for entertainment and serious games

As áreas de interesse:

. HCI for Games
. Artificial Intelligence for Games
. Game Level Design
. Game Software Architecture and Game Programming
. Agents for Games
. Game Animation, Game Physics
. Interactive Digital Media
. Game Audio and Music
. Online and Massively Multiplayer Games
. Games on Grid Computing
. Mobile Game Development and Handheld Gaming
. Pervasive Entertainment
. Edutainment, Educational Games
. Serious Games and Simulation Games
. Game Mechanics and Game Culture
. Game Consoles, Hardware and Game Platforms
. Graphical Modelling, Rendering and Animation for Games
. 2D and 3D Character Modelling and Animation for Games

As áreas abrangidas estão em perfeita consonância com a nossa visão sobre a forma de tratar esta área tão dependente de interdisciplinaridade. Talvez não fosse má ideia terem acrescentado mais uma linha dedicado aos aspectos estéticos especificamente, apesar de eles ali poderem facilmente ser enquadrados em várias outras linhas. Neste sentido este journal tem um espectro de actuação bem mais amplo que o GameStudies de Aarseth, que apesar de se definir como um "crossdisciplinary journal" destaca como "primary focus is aesthetic, cultural and communicative aspects of computer games".

Ficamos então com 4 journals na área:

- Game Studies - International Journal of Computer Game Research
- Games and Culture - A Journal of Interactive Media
- Journal of Game Development
- International Journal of Computer Games Technology

2 comentários: