The Expressive Power of Videogames
Ian Bogost
Evocative Objects
Things We Think With
Edited by Sherry Turkle
Cheating
Gaining Advantage in Videogames
Mia Consalvo
David: Come over here Maria. Look at yourself in the mirror. You are beautiful. Perhaps more so than in our time. But you've changed. I want you to see that you've changed. These days you cast rapid, calculating, sidelong glances. You're gaze used to be direct, open, and without any disguise. Your mouth is an expression of discontent and hunger. It used only to be soft. Your complexion has become pallid, you use make-up. Your fine, broad forehead now has four creases above each eyebrow. You can't tell in this light, though you can in daylight. Do you know how they get there? Indifference, Maria. And this fine contour from the ear to the chin, it's no longer quite so evident. That's where complacency and indolence reside. Look here, at the bridge of the nose, why do you sneer so often, Maria? Do you see, you sneer to often. Do you see, Maria? Beneath your eyes, those sharp, barely visible wrinkles of boredom and impatience.
Maria: Do you see all that in my face?
David: No, but I feel it when you kiss me.
Maria: You're making fun of me. But I know where you see it.
David: And where would that be?
Maria: In yourself. Because we're so alike, you and me.
David: You mean the selfishness, the coldness, the indifference?
"Rockstar... is now restraining that freedom with GTA IV, which will place more immediate and noticeable limits on--and stricter consequences for--the sort of illicit behavior you can get away with as you go about your dirty business around Liberty City. The goal of this constrained design isn't to ruin your happy crime sprees, but rather to immerse you deeper into the world of Liberty City by making some of those explicitly gamelike elements of the GTA titles a little more realistic." [1]
"We're seeing whether creating a simulation environment would be an interesting way to tell stories incrementally over time. Instead of creating background story links on news sites, we'd create a simulation world in which the information would be revealed in ongoing coverage."Obrigado pela info Luís Santos.