VIRTUAL ILLUSION

ISSN 2182-0899

maio 30, 2005

Videogame Genres

›
. Action Adventure Game . Adventure Game . Driving Game . Fighting Game . Massively Multiplayer Game . Platformer . Puzzle/Rhythm Game . Rol...
maio 28, 2005

IGDA Awards Categories

›
. Best Game . New Studio . Audio . Character Design . Game Design . Technology . Visual Arts . Writing IGDA - International Game Developers ...
maio 21, 2005

PlayStation 3

›
Graphic capacity, seems just like a beautiful dream. Hardware specs unveiled at E3 presentation are just like something from outer world. Yo...
maio 12, 2005

Rome Meeting

›
INSCAPE Project meeting ocurred at Digital Video in Rome.
abril 08, 2005

Designing games for the Future

›
by Peter Molyneux « Clear Concepts . More than ever, Molyneux said, games need to begin with a clear, absolute concept. In Fable, for instan...

Conventions, Realism and Illusion

›
The way an actor smiles in films of the XXI century is different of the way an actor smiles in the classic cinema period. People accepted th...
abril 06, 2005

›
CUTSCENES and INTERACTIVITY In game storytelling Final Fantasy vs. Doom 3 Cutscenes in Final Fantasy are really important, not only for the ...
abril 05, 2005

›
Psychological Study of Videogames Based in personal observation and some psychiatric talks. Most games seems don't reach the low tension...
abril 02, 2005

›
Games/Stories CHESS - play for the competition with the other LEGO - play for the pride of achievement MYST - play to find out the story clo...
‹
›
Página inicial
Ver a versão da Web
Com tecnologia do Blogger.